Customer story

From campus beta to Google, Meta, Netflix and Atlassian

How early learnings from a university beta shaped a product experience built for commercial scale.

01  Overview
02  Assumptions
03  Pivot
04  Redesign
05  Impact

Project specs

Taking a refill startup from beta to rollout

INDUSTRY
STAGE
ROLE
TIMELINE
Hardware UI
Mobile app
MVP
Testing assumptions
B2B

Up next: Assumptions

Scoping

We assumed an app would build the habit

The assumption

What it relied on

Design

Speed to market, first

Mobile app interface for Refilled showcasing features like nearby refill locations, flavour combinations, subscription plans with pricing, wallet payment methods, and environmental impact stats with bottles and CO2 emissions saved.

Up next: Pivot

Early findings

The true value moment was simply refilling at the machine

This undercut a lot of the app's value. So rather than extending the experience through another screen, we simplified it where the action happened.

Refilled water vending machine with a touchscreen displaying drink options and a slot for dispensing free chilled and filtered water labeled 'Free water.'

Up next: Redesign

Solution

A Refiller that's quick, customisable and fun

Under 20 seconds

Customisation, always

Community impact

All brand fit

Two people interacting with a white touchscreen machine displaying a personalized greeting 'Hey, Khushbu' and various menu options on a blue-green background.
Hand with rings and dark nail polish touching a touchscreen display showing nutritional information and flavor options for a lemon drink.A young man refills a metal water bottle at a white water refill station labeled 'Refilled' while three other young people sit and chat on gray bean bags in a sunlit room with large windows and a patterned wall.

Up next: Impact

Results

Adopted by leading workplaces

Row of company logos including Meta, Google, Atlassian, Netflix, Uber, Databricks, Woolworths, Docusign, Metcash, UTS University of Technology Sydney, Marriott Hotels & Resorts, and Greenhouse Tech Hub.

"It was love at first sip and our team has been going steady with the machine ever since. The team enjoys being able to access plain and flavoured water at the touch of a screen."

"The real-time gamification of plastic and carbon savings has sparked a healthy competitive spirit across our team, while also making sustainability feel tangible and engaging."

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